RiskyStars

Client Systems

This section documents the client-side implementation of RiskyStars, including rendering, input handling, UI systems, and visualizations.

Overview

The RiskyStars client is built with MonoGame and provides a rich graphical interface for playing the game. It features a modular renderer architecture, sophisticated input handling, and multiple UI screens.

Contents

This section includes:

Explore the pages in this section to understand the client architecture and implementation.