Welcome to the RiskyStars documentation! This comprehensive guide covers everything from the game concept to implementation details.
RiskyStars is a turn-based strategy game built with .NET 8.0, featuring a client-server architecture using gRPC for communication and MonoGame for the game client.
This documentation is organized into the following sections:
If you’re new to RiskyStars, start with the Game Concept section to understand the vision behind the game, then explore the Rules to learn how the game works.
For developers, the Server Architecture and Client Systems sections provide detailed technical documentation.
For development setup and contribution guidelines, see the AGENTS.md file in the repository.